GDC

GDC Virtual Items Summit

GDC Virtual Items Summit
GDC Online 2011 GDC Virtual Items sessions
2011 GDC Virtual Items speakers
GDCO11 Summit sponsors

Monday, October 10, 2011 | 9:30am - 5:30pm

As online games evolve, the need for a diverse offering of virtual items is becoming a key factor in maximizing ROI. The new GDC Virtual Items Summit is dedicated to offering a deep-dive exploration on the best design and monetization techniques for virtual goods in leading online games. What are players buying, and how can you design your game's economy to make your players happy and make you money? Leading developers will share real data on their successes stories, pitfalls, and best practices on this vital subject.

Session Highlights

Eve Online From Subscription to Hybrid - Introducing Virtual Item Sales into EVE Online
Speaker: Ben Cockerill (CCP Games)
Combat Arms Combat Arms Postmortem: The Art of Selling Guns
Speaker: Jungsoo Lee (Nexon America Inc.)
All Points Bulletin All Points Bulletin: Reloaded - Design & Monetization Challenges when AAA Goes Free2Play
Speaker: Bjorn Book-Larsson (GamersFirst /K2 Network)


Check back frequently for session updates.

Sponsors

For information on sponsoring a GDC Online Summit, click here.

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