GDC CanadaEuropeChina
spacer
spacer
Register Now
spacer
Home

Gold

Gaikai

Facebook

Twitter

Design Design

View All Sessions
View All Sessions

The design track at GDC Online will allow traditional MMO, social game developers, and web-based developers opportunities to learn, network and inspire one another to develop the next great game.

This track will uncover techniques to improve player retention, satisfaction, and lifetime value; designing for different player profiles and preferences; best practices for designing traditional MMOs; in-depth analysis of trends and strategies in this year’s social games; and applying MMO principles to new game genres and platforms. Attendees will learn from industry experts at CCP, Relic, Immersyve, SOE, and others.


Sessions Announced

Cinco Barnes Adapting The MMO To A Mobile Gaming Platform
Speaker:
Cinco Barnes (Spacetime Studios)
Turn Lead into Gold Lead Into Gold: How COMPANY OF HEROES ONLINE Turns Losers Into Winners
Speaker:
Brian Wood (Relic Entertainment)
Carbine I'm a Special Snowflake: The Art of Participatory Story Telling in MMOs
Speaker:
Tim Cain (Carbine Studios/NCsoft)
Laralyn McWilliams Comparing The Data: MMOs to Casual Virtual Worlds to Social Games
Speaker:
Laralyn McWilliams (Sony Online Entertainment)
Rock-Paper-Scissors on Steroids: Leveraging Game Theory in Games Rock-Paper-Scissors on Steroids: Leveraging Game Theory in Games
Speaker:
Dave Mark (Intrinsic Algorithm)

View all Design Track sessions here.

Who Should Attend the Design Track?

The design track is ideal for developers looking to sharpen their skills for developing MMOs, free-to-play games, social games and virtual worlds.

Online game development veterans will:

  • Develop new project ideas with in-depth reviews of MMO development trends and industry postmortems.
  • Learn how to apply player retention trends and techniques in the world of social games to all genres of online games.
  • Build new relationships with online game development pioneers and reinforce your bonds with your friends and colleagues.

Newcomers to online game development will:

  • Learn the foundations of online games with a comprehensive overview of MMO development techniques and strategies.
  • Strengthen best practices for designing sticky, monetizable games with advice from industry leaders.
  • Analyze key trends and strategies with a review of the year in social games.
  • Connect with industry veterans and fellow trailblazers can make your new design concept a reality.

Learn more about why you need to be at GDC Online this October.

Check back regularly for ongoing session announcements.
GDCBlogs

Read All
Subscribe



Think Services
Privacy Policy | Terms of Service | Webmaster | Contact Us
Copyright © UBM TechWeb, All Rights Reserved.